doom 3, md5mesh version 10
I've noticed that version 10 varies a great deal from version 6 in the MD5, I used the old format (nix animation) to load models in a little 3d app i wrote back in the alpha leak,and I'm looking to implement MD5 in my new engine, however as it would seem, the format is different and the doc i have is on version 6, does anybody know if theres a version 10 one? i dont really know enough about skeletal animation to figure out exactly what its doing in the Md5anim files by myself.
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