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GL transformation

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I want to ask some question, how can i get the vertex coordinate after using glTrasformation such -glrotatef -gltranslatef is there any function in openGl to get it? thanx for answers..

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As far as Im aware all opengl stuff like that is done on the card (Im not a big user of opengl so I may be wrong).

You could try rendering to a vertex buffer if you have a newer card though.

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Guest Anonymous Poster
thanks..

it's a very good idea....

Thank you very much....

hahaha...

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This topic is 4864 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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