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What about this game?

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I''ve been thinking of a couple of games for a while now and found one I *THINK* i will try to develope... Remember the old classic Ikari Warriors for the Nes? hob ''bout a multiplayer-deathmatch-online version of that with up to 16 player fighting each other? //Metus

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I was addicted to the coin-op arcade version of Ikari Warriors (and its sequel - can''t remember the name - probably Ikari Warriors II). The coin-op had two joysticks; one for movement, one for directional firing - how did the NES version deal with that.

I like your idea by the way.

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Well..I *Think* the Nes-version just had the option to fire straight ahead (If someone knows, post )
Which would be the preferred API for this kind of game?
since the game will be top-down and "rotate" the player with the mouse, and strafe-back-towards with ASDF (probably) perhaps the Direct3D hardware capabilities for Rotate should be perfect?

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