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Thought for demos

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Hi! I'm thinking about making a demo for my future portfolio, but I don't have any ideas of what to make. Can someone help me? I'm a programmer, not an artist, so if models are involved it would help if they could be calculated mathematically...

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Also check out procedural generation of gfx. You can get really decent textures from perlin noise. If you want to focus on 3d technology you can find lots of free models on the web. Adding some physics and innovative rendering techniques (lighting, non-realistic rendering, etc.) you can produce very impressive results without doing much art yourself.

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I think the most important thing might be to do one thing well. Trying to make a demo with the best graphics or most realistic AI can be a bit too much. Just choose one area and in that area just one feature and do it well.

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