I have these books:
- C++ Primer Plus, Steven Prata
- (More) Exceptional C++, Herb Sutter
- The C++ Standard Library, Nicolai M. Josuttis
- C++ Templates, David Vandervoorde and Nicolai M. Josuttis
- Introduction to 3D Game Programming with DirectX 9.0, Frank D. Luna
- 3D Math Primer, Fletcher Dunn and Ian Parberry
Books I plan to buy:
- Game Coding Complete, Mike McShaffry
- Real-Time 3D Terrain Engines Using C++ and DirectX 9, Gregory Snook
- Exceptional C++ style, Herb Sutter
- Modern C++ Design, Andrei Alexandrescu
The things I want to learn is 3D programming with dx using c++. I want tips on more books to buy.