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Design Documents

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It's a complete mess... For about 2 years, I've been preparing my game (not on a fulltime basis, I just wrote whatever would come to my mind whenever a good idea would spur). I've been sketching monsters, drawing towns, desinign npcs and their quests, I wrote couple of mini stories, writing lots of samples to see how directx would react, thought about the gameplay... I think I have have about 200-300 pages of stuff on paper and 10 uncompleted mini-projects (physics, spells, gui, etc). Now, I think I'm ready to put everything on a .doc so I'll stop having piles and piles of paper here and there and all over my appartment (stickie notes, napkins, sheets, you name it) I tried the search function but it didnt return anything relevant to what I'm looking for: a desing document template. ==> I'm trying to find a template or a complete document so I can put order into all this: to know which part I'm missing (like I just found out I never thought about the database management), what part I should concentrate more, how is everything linked together to make a game, etc, etc. I seek some help from this community... Could anyone point me out some links towards a doc or two? Thanks a bunch in advance.

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Sadly, there's no standard template for game design yet, just a lot of suggested practices. I know at the end of Game Design: Theory & Practice, Rouse gives you two different templets.

Here's Al Lowe's design documents:
http://www.allowe.com/gamedesign/index.htm

If I find more design document links, I'll post them. I know I have a few more, I just have to look.


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Quote:
Original post by newborn
I'm not sure if I ever checked that section... When I come here, I straightly go on the forums to see what's new.

Darn, I'm SO sorry for the annoyance!


Ah, it's ok - there's a lot of gold to be found in the articles section if you dig around. Enjoy the reading!

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