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peb

i get a lot of wierd errors.... take a look

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bash-2.05b$ make gcc -Wall `sdl-config --libs --cflags` -c -o main.o main.c gcc: -rpath: linker input file unused because linking not done gcc: /usr/local/lib: linker input file unused because linking not done gcc: -lSDL: linker input file unused because linking not done gcc: -lpthread: linker input file unused because linking not done gcc -Wall `sdl-config --libs --cflags` -c -o game.o game.c game.c: In function `makemap': game.c:33: warning: implicit declaration of function `exit' game.c:68: warning: control reaches end of non-void function gcc: -rpath: linker input file unused because linking not done gcc: /usr/local/lib: linker input file unused because linking not done gcc: -lSDL: linker input file unused because linking not done gcc: -lpthread: linker input file unused because linking not done gcc -Wall `sdl-config --libs --cflags` -c -o picturehandling.o picturehandling.cgcc: -rpath: linker input file unused because linking not done gcc: /usr/local/lib: linker input file unused because linking not done gcc: -lSDL: linker input file unused because linking not done gcc: -lpthread: linker input file unused because linking not done gcc -Wall `sdl-config --libs --cflags` -c -o menu.o menu.c gcc: -rpath: linker input file unused because linking not done gcc: /usr/local/lib: linker input file unused because linking not done gcc: -lSDL: linker input file unused because linking not done gcc: -lpthread: linker input file unused because linking not done gcc -Wall `sdl-config --libs --cflags` -c -o buffer.o buffer.c gcc: -rpath: linker input file unused because linking not done gcc: /usr/local/lib: linker input file unused because linking not done gcc: -lSDL: linker input file unused because linking not done gcc: -lpthread: linker input file unused because linking not done gcc -Wall `sdl-config --libs --cflags` -o framework main.o game.o picturehandling.o menu.o buffer.o huh...??? what are all those gcc: things? need help... makefile: CFLAGS=-Wall `sdl-config --libs --cflags` CC=gcc LIBS= C_FILES=main.c game.c picturehandling.c menu.c buffer.c OBJ_FILES=main.o game.o picturehandling.o menu.o buffer.o OUT_FILE=framework all: framework framework: $(OBJ_FILES) $(CC) $(CFLAGS) -o $(OUT_FILE) $(OBJ_FILES) main.o: main.c $(CC) $(CFLAGS) -c -o $@ $^ game.o: game.c $(CC) $(CFLAGS) -c -o $@ $^ picturehandling.o: picturehandling.c $(CC) $(CFLAGS) -c -o $@ $^ menu.o: menu.c $(CC) $(CFLAGS) -c -o $@ $^ buffer.o: buffer.c $(CC) $(CFLAGS) -c -o $@ $^

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