Sign in to follow this  
MentalSentinel

Problems with texture loader and glaux replacement

Recommended Posts

Hello everybody, I've been having problems with NeHe's lesson06, since it complains about glaux.DLL being not found. I know i have to download the glaux replacement for this, but i don't know, where to put this replacement, i'm using the Dev-C++ conversion of Lesson06, can anyone show me the Dev-C++ code of lesson06 with the glaux replacement code in it? If you can, it'll be greatly apreciated. Cheers.

Share this post


Link to post
Share on other sites
if you have a DLL, try placing it in a place that your project can find it, if its on a windows machine, try puttin it in the c:\windows\system32 directory or maybe the c:\windows\system directory. if those don't work & you have no clue otherwise... do a search for other *.dll files & put it where those are.

Share this post


Link to post
Share on other sites
Someone please answer this, i have posted this at the official OpenGL forum aswell, and they simply ignore my real question, and show me things i have no need to see, instead of simply answering what would take them a lot less time...
So anyone please help me... I'd like to continue with NeHe's tuts, but until someone answer this, i can't... :<
Cheers.

Share this post


Link to post
Share on other sites
Quote:
Original post by MentalSentinel
Someone please answer this, i have posted this at the official OpenGL forum aswell, and they simply ignore my real question, and show me things i have no need to see, instead of simply answering what would take them a lot less time...
So anyone please help me... I'd like to continue with NeHe's tuts, but until someone answer this, i can't... :<
Cheers.


If you check the NEHE tuts down a bit further (forget the exact #), it goes into loading textures without that library, so might just be easiest to find that tutorial and use the image loading straight from it.



Ok, just found it:
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=24

Explains how to load .tga files without using the glaux library anymore.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
MentalSentinel, I have the same problem, and I think you could post the code you finally used, for the rest of the people who still have this problem. thanks.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this