Jump to content
  • Advertisement
Sign in to follow this  
Daos

Need help this time

This topic is 5130 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi,i want to skip some keys being pressed when reading the input path from a player loading a previous level.The problem is that i can't figure out myself if the scan code of virtual keys is the same with wParam ,i guess not(ascii most probably) I will defenetly appreciate any answer!

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!