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exit vertex shader ?

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is it possible to exit a vertex shader?? I've written one with the editor, and was wondering whether i could do more cpu work with the shader... deciding to draw a triangle or not for example thanx

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Quote:
Original post by Viper173
is it possible to exit a vertex shader??
...deciding to draw a triangle or not for example

No. You can't do that in vertex shader. It's just a spmple program: one vertex in, one vertex out. Nothing else.

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