exit vertex shader ?
is it possible to exit a vertex shader??
I've written one with the editor, and was wondering whether i could do more cpu work with the shader...
deciding to draw a triangle or not for example
thanx
Quote:Original post by Viper173
is it possible to exit a vertex shader??
...deciding to draw a triangle or not for example
No. You can't do that in vertex shader. It's just a spmple program: one vertex in, one vertex out. Nothing else.
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