Jump to content
  • Advertisement
Sign in to follow this  
spiffy

GTA 1 engine

This topic is 5098 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
i have that data structures document,but my question is ,is there any tutorial which teaches you how to draw 3d stuff from top down using tiles??


Thanks

Share this post


Link to post
Share on other sites
Quote:
Original post by spiffy
i have that data structures document,but my question is ,is there any tutorial which teaches you how to draw 3d stuff from top down using tiles??


Thanks


This is really all parallax scrolling, really, in which objects closer to the camera scroll past at a higher rate.
The easiest way to do this is to give everything a Z coordinate, with it getting a bigger Z as it moved further away from the camera, and dividing the X and Y coordinates by that Z.

Share this post


Link to post
Share on other sites
Quote:
Original post by evolutional
DMA released their original prototype code somewhere. I've just had a look for it and can't find it at the moment. I'll keep looking.


It's on Mike Dailly's site: www.mikedailly.com

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!