Jump to content
  • Advertisement
Sign in to follow this  
TiB_Rik

PocketPC DirectPlay resources !?!?!

This topic is 5093 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi does anyone know any good resources for writing DirectPlay applications for the PocketPC - I ask because i am about to start doing my final year project at university and i am hoping to make a RPG game (simple) using DirectX 9 on the pc with the ability to see a map of the game on a connected PocketPC I use c# .net as my main programming language (so obviously i use managed DirectX for the main game programming) - and cannot find any help into the pocketpc side of things.. I would love to be able to use c# and wrap the DirectPlay components so i can use the language i know however if i need to learn c++ i am perfectly happy doing that. Thanks in advance, TiB_Rik

Share this post


Link to post
Share on other sites
Advertisement
On a Side note here, I am looking for resources on General DirectPlay in C#, have yo got any links or examples that you could pass on to get me started.

I have Toms Book and am folling that, but as you probably know there is limited resources on the net for managed directX

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!