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CodeTitan

Direct3D & Xbox

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Convince microsoft that you are game is going to be good enough to be sold for the xbox. Then they will give you an sdk which will explain you everything.

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Quote:
From xbdev.net
Works across platforms...as your using the DirectX3D function's....if you write code for the XBOX using the XDK it has almost identical function naming, then if you want to convert your game/app/code over to the PC, you can use DirectX3D on the pc - re-compile your code with a few changes and there you have it.
source

So I guess the other way wouldn't be that hard.

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You'll probably need to use an Xbox library to make it work on the Xbox. you're not able to port you're game in just a few seconds lol, it will cost you like weeks/ months :)

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Guest Anonymous Poster
I'd buy a console tomorrow if I could play indie type games on it.

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