Jump to content
  • Advertisement
Sign in to follow this  
PuyoPuyo

Game development+Maya

This topic is 5159 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi I posted it on Beginner forum but nobody answer, maybe this is better place. So, this is my problem. In the near future I wanna find job in games industry. Currently my main focus area are simulations: particles, rigid body dynamics, fluids and mel, and I use Maya for that. I wonder is game industry need people who know something about that stuff or rather not? Is game companies use Maya and need people with this knowledge? Is game companies use Maya for particles or dynamics? Should I stay with Maya+particles or rather start to learn C++? Is it worth stay with Maya or rather not? Specially I would like to make VFX for consoles like PS2 or Nintendo. Greetz

Share this post


Link to post
Share on other sites
Advertisement
I don't believe any of those are useable in-game, except for prerendered video. If you want a job using Maya, I would guess that you'd need to learn other things like modeling and character animation.

Share this post


Link to post
Share on other sites
So, what do you think about it:

http://www.shiny.com/Flash/jobs/particle_specialfx.html

They look for particle specialist, therefore I wondered if apps like Maya are good for that.

Share this post


Link to post
Share on other sites
I guess some people do want to hire a particle specialist.

I'm still not sure that Maya particle systems and such can actually be used in a video game, but I'm sure you can practice the artistic side through maya. I would definitely learn scripting in Maya too, if you haven't already, because that's how you get the full control and flexibility from the software.

Share this post


Link to post
Share on other sites
Now that you mention it, I wouldn't be too surprised. That's what I'm talking about- the power of scripting. You can do a lot with M.E.L. it seems.

Share this post


Link to post
Share on other sites
I found this on EA website:

http://www.eagames.com/official/lordoftherings/thethirdage/us/videos.jsp?setID=Kuipers+Flame&platformID=PlayStation+2&resID=hi

What do you think about it? Look cool. I've never thought that Maya's Fluids also can be used is games.

Share this post


Link to post
Share on other sites
Artist who know scripting are good to have. They can work more closely with programmers to get tools the other artist need to simplify the workflow.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!