Sign in to follow this  
PuyoPuyo

Game development+Maya

Recommended Posts

Hi I posted it on Beginner forum but nobody answer, maybe this is better place. So, this is my problem. In the near future I wanna find job in games industry. Currently my main focus area are simulations: particles, rigid body dynamics, fluids and mel, and I use Maya for that. I wonder is game industry need people who know something about that stuff or rather not? Is game companies use Maya and need people with this knowledge? Is game companies use Maya for particles or dynamics? Should I stay with Maya+particles or rather start to learn C++? Is it worth stay with Maya or rather not? Specially I would like to make VFX for consoles like PS2 or Nintendo. Greetz

Share this post


Link to post
Share on other sites
I don't believe any of those are useable in-game, except for prerendered video. If you want a job using Maya, I would guess that you'd need to learn other things like modeling and character animation.

Share this post


Link to post
Share on other sites
I guess some people do want to hire a particle specialist.

I'm still not sure that Maya particle systems and such can actually be used in a video game, but I'm sure you can practice the artistic side through maya. I would definitely learn scripting in Maya too, if you haven't already, because that's how you get the full control and flexibility from the software.

Share this post


Link to post
Share on other sites
I found this on EA website:

http://www.eagames.com/official/lordoftherings/thethirdage/us/videos.jsp?setID=Kuipers+Flame&platformID=PlayStation+2&resID=hi

What do you think about it? Look cool. I've never thought that Maya's Fluids also can be used is games.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this