AVI capture in Managed Directx?
Hey all,
I'm wondering how to do avi capture of the rendering window in Managed Direct3D. Is this easy?
Thanks,
Chris
I've never done this myself... but I believe that DirectShow will make this easier... pop open your SDK and take a look at DS
hope this helps
hope this helps
Do you know how to take a screen shot? GetFrontBuffer yar?
It gets rather complicated though - create Drawing.Bitmap, then surface from that to pass in to GetFrontBuffer. Why can't you just create a surface straight away (I use SDK 2003). But I digress.
To get the images you could step your simulation forward, render the take a screen shot.
DirectShow might help but SDK 2003 does not have it so I don't know.
Help that was helpful.
It gets rather complicated though - create Drawing.Bitmap, then surface from that to pass in to GetFrontBuffer. Why can't you just create a surface straight away (I use SDK 2003). But I digress.
To get the images you could step your simulation forward, render the take a screen shot.
DirectShow might help but SDK 2003 does not have it so I don't know.
Help that was helpful.
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