Quote:Original post by Adraeus
In case you haven't noticed, you're posting in the "GDNet Comments, Suggestions and Ideas: Help us make this site better for you" forum. One of our privileges is the posting of criticism.
As stakeholders, it is our right to provide it.
Yes, as members of this community, we value your input. It helps us to improve this site, and the community as a whole.
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1. I only delved into the trust topic because Sneftel, a moderator, initiated the first instance of a trust issue.
2. There is a difference between trustworthiness and trust. Trustworthiness is an attribute. Trust is a behavior.
3. Contacting staff about moderators is not always useful. I've actually been turned away by one staff member because inquiries about moderators weren't his department.
4. A moderator is someone who mediates disputes and attempts to avoid violence. Dispute mediation is also called conflict resolution and those that practice conflict resolution require impartiality in order to be successful. Some GDNet moderators perform well. Others sit too high to reach.
5. Moderators resolve conflicts between individual users. The staff resolve conflicts between individual moderators. The community resolves conflicts within the community. Telling me that my suggestion sucks because "you can always talk to staff" is just a copout. I won't accept it.
Point number 2, and your previous posts would sugest you don't trust us, or find us not trustworthy. If this is the case, I am sorry that we have lost your confidence in us. None the less, the staff has found us to be trustworthy, and has placed their trust in us to perform our duties as we see fit. We don't have unlimited leway, and contacting the proper staffer (like Dave) about us can get issues resolved very quickly.
As for point number 4... there is a general rule: mods will not moderate threads they participate in. While this isn't always held true, it is the general case.
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I fail to understand why you oppose a highly useful checks and balances system unless, of course, you feel that GDNet is Utopia and isn't in need of repairs or enhancements.
Like we discussed, reasonable paranoia. Very reasonable.
I could care less either way. If you remove my ability to check it myself, I can just have a friend check it. Also, being paranoid about the ratings system is stupid. It's not even an officially recognized punishment and evaluation system. When dishing out punishments, the ratings never come in, but instead your posting history.
GDNet is hardly a utopia, however it is a developed community that has been improving over the years. Community input has helped to drive this development, and continued input is very valuable. However, don't expect to see this 'feature' anytime soon. There are other, far more important, features that need to be done.
The opinions expressed in this post are mine, and mine alone. They do not reflect the opinions of other moderators, the staff, or GameDev.net, LLC.