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Colored vertexs versus lighting?

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I am creating a 2D hexagonal map. At first I had decided to color the vertices to show terrain elevations, rather than use lighting. I am to the point where I need to decide for sure. Do you all think coloring vertices is easier or about the same compared to lighting? I am using Ortho2D, will that affect lighting? Any comments would be helpful :)

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Guest Anonymous Poster
Two different animals. You can use on or the other or both. Imagine that.

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