Jump to content
  • Advertisement
Sign in to follow this  
FantasyWE

Hello, Need some help with a few Questions :P

This topic is 5170 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Okay, I am designing a game and I am trying to find a good example of a isometric in C# but I seem cannot find one at all lol... Anyway What would be the best way to build this isometric world, It is kinda like Utilma's Online Isometric world... Or i should say it is pretty close... Anyway How would I do it? Arrays? umm DirecX I cannot get DirectX 9.0 sources for the SDK cuz of Windows ME, :( I hate it but oh well Working on get a new computer anyway hehe... Any guides would be great to get me started :P

Share this post


Link to post
Share on other sites
Advertisement
well any of the articles in the gamedev archive under iso/tile programming? there's plenty of stuff there

oh and i'v heard good things about isometric game programming with directX...it's not all directX stuff so still will be of use....hmm not c# either if i recall

Share this post


Link to post
Share on other sites
I was toying with the idea of BSPs a la Doom for an iso game. Thus, the level editor would be fairly straight forward (to use, not to make). You would only have to worry about one side of the walls you can see and you could, in theory, move the camera in 3 dimensions.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!