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6 comments, last by Agreenknight 19 years, 7 months ago
I’m want to start my own Game Studio Big surprise so does everyone but, I a few months ago all my stuff was stolen. My computer I built, Visual C++ 6.0, the works all gone so I’m now stuck developing software on a computer I picked up for $120, I downloaded DX 9 and Dev cpp but it’s not enough to develop the cutting edge graphics consumers want so my Idea is to develop shareware and sell it online until I can get enough capital together to get better equipment and start my company well at least get a descent host. One problem, I have no money so anything I do has to be for free I go to the Library to access the internet, and a friend of mine gave me the tool s necessary to put together a descent site but I need a free host that has enough transfer space and a means to get the money to me any Ideas? -Frank
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Author Freeworld3Dhttp://www.freeworld3d.org
This could potentially sit in the Web Development forum, but I'll leave it here for now unless the thread diverts itself into a web-oriented conversation.

As for your problem, you could take a look at the Web Development Forum FAQ (which I'll be reorganising soon) for a selection of links to free hostings (PHP/ASP/ASP.NET) as well as other goodies [smile]
free webs - no forced advertising, and they have different "pay" packages as well, so if in the future you decide you need more functionality, for example, a cgi-bin, you can sign up for it. Otherwise the basic hosting is free.

Ahh Very good thank you.
Given your situation, I'm surprised you want to bother with a site. Why don't you focus on the game and then put up a sample or a demo on someone else's site? Someone else's site will probably have more traffic as well, so that more people will see or perhaps buy your work.

When I look at indy games in development I think I see about 10 web sites for every finish game. Maybe a hundred. I think web sites are a distraction for many projects.

Good luck.
AP makes a good point. It will be quite some time before you have something worth showing. Focus on making the game.
Dan Marchant - Business Development Consultant
www.obscure.co.uk
Thing is too how much of a game can you develop by yourself?
http://technologyrants.blogspot.com/

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