Alas, after fateful days of debugging and refactoring, and not a chance in hope I'll be able to track down an elusive bug, I decided to check the logfiles. I made a nice neat little error logger, so now its time to go through it and see if it yeilds anything valuable. Ah HA!
Created file streams
assigning *num_lights
Read number of lights 3
adding light0
Position:[ -188.635, 110.917, -194.239]
Color:[ 213, 208, 198]
Added light to world
adding light1
Position:[ 215.097, 110.917, -194.239]
Color:[ 255, 198, 198]
Added light to world
adding light2
Position:[ -8.89714, 110.917, 350.853]
Color:[ 198, 211, 255]
Added light to world
assigning *num_materials
Read number of materials 5
Adding material 0
Material Name: walls
Creating Diffuse Texture: data\ConcreteCast-In-Place.bmp
No opacity texture
No normal texture
No bump texture
Material name: walls
Adding material 1
Material Name: box2
Creating Diffuse Texture: data\STEELPLT.bmp
No opacity texture
No normal texture
No bump texture
Material name: box2
Adding material 2
Material Name: pipe2
Creating Diffuse Texture: data\fx3_Panels_4.bmp
No opacity texture
No normal texture
No bump texture
Material name: pipe2
Adding material 3
Material Name: floor
Creating Diffuse Texture: data\MtlPlat2.bmp
Creating Opacity Texture: data\grid_mask.bmp
No normal texture
No bump texture
Material name: floor
Adding material 4
Material Name: boxes
Creating Diffuse Texture: data\Crateold.bmp
No opacity texture
No normal texture
No bump texture
Material name: boxes
adding material5
No diffuse texture
No opacity texture
Added material to world
Material name: solid_color
done
assigning *num_objects
Read number of objects 12
adding object0
Added object to world
read material: walls
match:0 walls
found and linked material to object
material_name:walls node->data->name:walls
Read number of polygons 56
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
adding polygon: 12
adding polygon: 13
adding polygon: 14
adding polygon: 15
adding polygon: 16
adding polygon: 17
adding polygon: 18
adding polygon: 19
adding polygon: 20
adding polygon: 21
adding polygon: 22
adding polygon: 23
adding polygon: 24
adding polygon: 25
adding polygon: 26
adding polygon: 27
adding polygon: 28
adding polygon: 29
adding polygon: 30
adding polygon: 31
adding polygon: 32
adding polygon: 33
adding polygon: 34
adding polygon: 35
adding polygon: 36
adding polygon: 37
adding polygon: 38
adding polygon: 39
adding polygon: 40
adding polygon: 41
adding polygon: 42
adding polygon: 43
adding polygon: 44
adding polygon: 45
adding polygon: 46
adding polygon: 47
adding polygon: 48
adding polygon: 49
adding polygon: 50
adding polygon: 51
adding polygon: 52
adding polygon: 53
adding polygon: 54
adding polygon: 55
verifying load
number of polygons loaded 56
load verification succeded
adding object1
Added object to world
read material: pipe2
match:-1 walls
match:1 box2
match:0 pipe2
found and linked material to object
material_name:pipe2 node->data->name:pipe2
Read number of polygons 62
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
adding polygon: 12
adding polygon: 13
adding polygon: 14
adding polygon: 15
adding polygon: 16
adding polygon: 17
adding polygon: 18
adding polygon: 19
adding polygon: 20
adding polygon: 21
adding polygon: 22
adding polygon: 23
adding polygon: 24
adding polygon: 25
adding polygon: 26
adding polygon: 27
adding polygon: 28
adding polygon: 29
adding polygon: 30
adding polygon: 31
adding polygon: 32
adding polygon: 33
adding polygon: 34
adding polygon: 35
adding polygon: 36
adding polygon: 37
adding polygon: 38
adding polygon: 39
adding polygon: 40
adding polygon: 41
adding polygon: 42
adding polygon: 43
adding polygon: 44
adding polygon: 45
adding polygon: 46
adding polygon: 47
adding polygon: 48
adding polygon: 49
adding polygon: 50
adding polygon: 51
adding polygon: 52
adding polygon: 53
adding polygon: 54
adding polygon: 55
adding polygon: 56
adding polygon: 57
adding polygon: 58
adding polygon: 59
adding polygon: 60
adding polygon: 61
verifying load
number of polygons loaded 62
load verification succeded
adding object2
Added object to world
read material: pipe2
match:-1 walls
match:1 box2
match:0 pipe2
found and linked material to object
material_name:pipe2 node->data->name:pipe2
Read number of polygons 62
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
adding polygon: 12
adding polygon: 13
adding polygon: 14
adding polygon: 15
adding polygon: 16
adding polygon: 17
adding polygon: 18
adding polygon: 19
adding polygon: 20
adding polygon: 21
adding polygon: 22
adding polygon: 23
adding polygon: 24
adding polygon: 25
adding polygon: 26
adding polygon: 27
adding polygon: 28
adding polygon: 29
adding polygon: 30
adding polygon: 31
adding polygon: 32
adding polygon: 33
adding polygon: 34
adding polygon: 35
adding polygon: 36
adding polygon: 37
adding polygon: 38
adding polygon: 39
adding polygon: 40
adding polygon: 41
adding polygon: 42
adding polygon: 43
adding polygon: 44
adding polygon: 45
adding polygon: 46
adding polygon: 47
adding polygon: 48
adding polygon: 49
adding polygon: 50
adding polygon: 51
adding polygon: 52
adding polygon: 53
adding polygon: 54
adding polygon: 55
adding polygon: 56
adding polygon: 57
adding polygon: 58
adding polygon: 59
adding polygon: 60
adding polygon: 61
verifying load
number of polygons loaded 62
load verification succeded
adding object3
Added object to world
read material: pipe2
match:-1 walls
match:1 box2
match:0 pipe2
found and linked material to object
material_name:pipe2 node->data->name:pipe2
Read number of polygons 62
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
adding polygon: 12
adding polygon: 13
adding polygon: 14
adding polygon: 15
adding polygon: 16
adding polygon: 17
adding polygon: 18
adding polygon: 19
adding polygon: 20
adding polygon: 21
adding polygon: 22
adding polygon: 23
adding polygon: 24
adding polygon: 25
adding polygon: 26
adding polygon: 27
adding polygon: 28
adding polygon: 29
adding polygon: 30
adding polygon: 31
adding polygon: 32
adding polygon: 33
adding polygon: 34
adding polygon: 35
adding polygon: 36
adding polygon: 37
adding polygon: 38
adding polygon: 39
adding polygon: 40
adding polygon: 41
adding polygon: 42
adding polygon: 43
adding polygon: 44
adding polygon: 45
adding polygon: 46
adding polygon: 47
adding polygon: 48
adding polygon: 49
adding polygon: 50
adding polygon: 51
adding polygon: 52
adding polygon: 53
adding polygon: 54
adding polygon: 55
adding polygon: 56
adding polygon: 57
adding polygon: 58
adding polygon: 59
adding polygon: 60
adding polygon: 61
verifying load
number of polygons loaded 62
load verification succeded
adding object4
Added object to world
read material: box2
match:-1 walls
match:0 box2
found and linked material to object
material_name:box2 node->data->name:box2
Read number of polygons 20
Tðä Tðä ?/ÇB§øCFTtÃ4U†?sç¿@Dß? on: 1
adding/ÇB§øCK—–Ã~ :sç¿@@ß? polygon: 4
„™Á¨øCK—–Ã~ : @@@ß? addiï 4 €?"F›(7
ad êä à9@
„:@
?9@
Tðä Tðä ²ø èøCHTtà | : kD; : 11
adding p²ø à ߇BHTtÃ5U†? kD; ð: polygon: 14£„™Á߇BGTtÃ5U†? @@ ð: 16
adding polygon: 1 adding pol<;@
: 18
adding polygon: 19
verifying load
number of polygons loaded 20
load verification succeded
adding object5
Added object to world
read material: box2
match:-1 walls
match:0 box2
found and linked material to object
material_name:box2 node->data->name:box2
Read number of polygons 20
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
adding polygon: 12
adding polygon: 13
adding polygon: 14
adding polygon: 15
adding polygon: 16
adding polygon: 17
adding polygon: 18
adding polygon: 19
verifying load
number of polygons loaded 20
load verification succeded
adding object6
Added object to world
read material: floor
match:-1 walls
match:1 box2
match:-1 pipe2
match:0 floor
found and linked material to object
material_name:floor node->data->name:floor
Read number of polygons 2
reading polygons
adding polygon: 0
adding polygon: 1
verifying load
number of polygons loaded 2
load verification succeded
adding object7
Added object to world
read material: boxes
match:-1 walls
match:1 box2
match:-1 pipe2
match:-1 floor
match:0 boxes
found and linked material to object
material_name:boxes node->data->name:boxes
Read number of polygons 12
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
verifying load
number of polygons loaded 12
load verification succeded
adding object8
Added object to world
read material: boxes
match:-1 walls
match:1 box2
match:-1 pipe2
match:-1 floor
match:0 boxes
found and linked material to object
material_name:boxes node->data->name:boxes
Read number of polygons 12
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
verifying load
number of polygons loaded 12
load verification succeded
adding object9
Added object to world
read material: boxes
match:-1 walls
match:1 box2
match:-1 pipe2
match:-1 floor
match:0 boxes
found and linked material to object
material_name:boxes node->data->name:boxes
Read number of polygons 12
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
verifying load
number of polygons loaded 12
load verification succeded
adding object10
Added object to world
read material: boxes
match:-1 walls
match:1 box2
match:-1 pipe2
match:-1 floor
match:0 boxes
found and linked material to object
material_name:boxes node->data->name:boxes
Read number of polygons 12
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
verifying load
number of polygons loaded 12
load verification succeded
adding object11
Added object to world
read material: boxes
match:-1 walls
match:1 box2
match:-1 pipe2
match:-1 floor
match:0 boxes
found and linked material to object
material_name:boxes node->data->name:boxes
Read number of polygons 12
reading polygons
adding polygon: 0
adding polygon: 1
adding polygon: 2
adding polygon: 3
adding polygon: 4
adding polygon: 5
adding polygon: 6
adding polygon: 7
adding polygon: 8
adding polygon: 9
adding polygon: 10
adding polygon: 11
verifying load
number of polygons loaded 12
load verification succeded
finished loading maps/testmesh.dat
what worries me the most is
found and linked material to object
material_name:box2 node->data->name:box2
Read number of polygons 20
Tðä Tðä ?/ÇB§øCFTtÃ4U†?sç¿@Dß? on: 1
adding/ÇB§øCK—–Ã~ :sç¿@@ß? polygon: 4
„™Á¨øCK—–Ã~ : @@@ß? addiï 4 €?"F›(7
ad êä à9@
„:@
?9@
Tðä Tðä ²ø èøCHTtà | : kD; : 11
adding p²ø à ߇BHTtÃ5U†? kD; ð: polygon: 14£„™Á߇BGTtÃ5U†? @@ ð: 16
adding polygon: 1 adding pol<;@
: 18
adding polygon: 19
verifying load
simply put: WTF?!
I'm using streams for the error log, and I have NO idea how I could bork it that badly.
Does anyone have any insight at all as to how it possible to bamboozle a stream like this?
I'm completely lost as to how I've managed to mess this up.
Also, all of the data read at that point is also corrupted. I first noticed to problem when I was trying to generate gl display lists and I could access the data. The same data which is being read when the errlog goes kapoot.
Thanks in advance.
Cheers