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Creating a new viewport without scaling

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Hey everyone I've created a seperate viewport that shows up in a statics window within my program. The new viewport is about 100x200 pixels. It's meant to show the creature that the window is showing informatino about. the problem is that the viewport is scaling the entire world to fit into that tiny screen. I need a way to create a viewport without the scaling. Does anybody know how to do this? Thanks

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Quote:
Original post by Supernat02
You change the FOV of the viewport to a smaller angle, and the creature in the middle of the viewport will be zoomed into.

Chris


Alternatively, you could just move the camera closer if you do not wish to have any distortion.

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