DirectX with Borland C++ Builder

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4 comments, last by GameDev.net 19 years, 7 months ago
When I make some applications using DirectX and there are some error when i run application, than debuger start and application freezes and all computer freezes. I must restart computer. What is the solution to work with Borland C++ builder with DirectX without freezess??? may be to disable debuger? thanks! sorry about my english.
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If you get DX to compile with BCB then theres nothing wrong.
Its your code thats wrong.
Try using the dx sdk sample framework, it works amazeingly well, and can be customised with a little knowhow and picking though the code

Lead Coder/Game Designer for Brutal Nature: http://BrutalNature.com

Erm....not nessesarily.

You need special DX libs for Builder.

http://www.geocities.com/foetsch/borlibs/index.htm - DirectX 8.0 libs

http://clootie.narod.ru/cbuilder/index.html - DirectX 9.2 (scoll down a bit)

hope this helps,

Quote:Original post by Anonymous Poster
You need special DX libs for Builder.


I'm curious - anyone know exactly why?
Zeljko
When i made my application i use implib.exe - borland utilite to make *.lib files. so i do not use special DX libs for Builder, i think it is not nesesary for DX7, may be for DX8,DX9. thanks for links
You need special libs for Builder. Thats what that app does. =)

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