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ploting a curve

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Trying as hard as I can to not be snarky...

Assuming you want the absolutely most simple collisions, you also need to know something about the object that is being hit. Generally, you just reverse the speed portion that is perpendicular to the face of the object that is hit.

If a ball going 1,1 hits a surface that is vertical, it will then be going -1,1 [as the x axis is perpendicular to the vertical surface]

And know that makes -MANY- assumptions and will pretty much only apply for pong or breakout style games.

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