Jump to content
  • Advertisement
Sign in to follow this  

luabind and dlls

This topic is 5482 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I have problem with using luabing in different DLLs. In CORE.DLL I define manager_c and in RENDER_MANAGER.DLL I define render_mc like below. The error is: "You cannot derive from an unregistered type" - assert somewhere in CORE.DLL module(_lua) [ class_<manager_c>("manager_c") .def("getName", manager_c::getName) .property("priority", &manager_c::getPriority, &manager_c::setPriority) ]; somewhere in RENDER_MANAGER.DLL module(_lua) [ class_<render_mc, bases<manager_c> >("render_mc") .def("initRenderer", &initRenderer) .def("releaseRenderer", &render_mc::releaseRenderer) ];

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!