Quote:Original post by owl
windoze millenium
As pointed out earlier, I think thats your problem.
Quote:Original post by owl
windoze millenium
Quote:Original post by lonesock
are you getting software rendering? try running it fullscreen, both in 16-bit and 32-bit color modes.
Quote:Original post by alnite
maybe the GNU compiler for Windows is not optimized?
Quote:Original post by Promit
No compile errors doesn't mean that there aren't problems.
Quote:Original post by zedzeek
eg platformA might give you RGB555 textures when u ask for RGB8 and plaformB might give u RGB8 when u ask for RGB8
etc
Quote:Original post by renderer
What type of mobo do you have? Did you install their drivers? It could be something silly, like WinME not being able to resolve DMA for your AGP bus or something screwey...just a shot in the dark. I'd try another game/application that you know should have good performance and see what results you get. It seems really weird that the framerate drops when you turn on vsync...that sounds a lot like hardware/driver issues of some sort.
Quote:Original post by PromitQuote:Original post by lonesock
are you getting software rendering? try running it fullscreen, both in 16-bit and 32-bit color modes.
It's not software, he mentions framerates far above what software would provide.