Jump to content
  • Advertisement
Sign in to follow this  

OpenGL Stencil Buffer

This topic is 5144 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

In OpenGL applications, what exactly is the stencil buffer and how is it used? I know that stencil buffers can be used to create reflections and shadows, but I have had difficulty finding introductory material covering this concept. Thanks for your replies!

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!