Jump to content
  • Advertisement
Sign in to follow this  
Hellmaster

A quick question about Game Developers

This topic is 5053 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
The 'Post Mortems' on Gamasutra normally state the number of developers on a project.
Westwood list 25 full-time and 16 part-time for Tiberian Sun.
Rise Of Nations 26 and 16 and took 3 years.
Dungeon Siege 27 and 5 and took 3years 8 months.
AOE II 40 total.
Not sure if different genres have different numbers

Share this post


Link to post
Share on other sites
Quote:
Original post by krez
you could always check out the credits of a game too :)

Good luck with that - you'd have to go through the list several times as credits are often categorised and many names occur several times. IMHO Gamasutra's post-mortems are more convinient.

Share this post


Link to post
Share on other sites
Yeah, I tried looking at credits, but many people's names come up more that once, as already stated. Also, I don't know if they give credit to everyone. For example, the ending credits for super mario bros. had literally likee about 10 people (with shigeru showing up twice). So I don't know.

Share this post


Link to post
Share on other sites
Its an older game. More recent ones have more people, but back then nine people could make a game. That can't happen now that people demand better graphics, and better AI, and better physics, and a better story.

Share this post


Link to post
Share on other sites
a lot of the bigger games, like at EA, run peak team sizes of about 150-200 during the final 5-6 months of the project.

-me

Share this post


Link to post
Share on other sites
Quote:
Its an older game. More recent ones have more people, but back then nine people could make a game. That can't happen now that people demand better graphics, and better AI, and better physics, and a better story.


Heh, yeah I should have made a note of that. A game like Zelda: Ocarina of Time had the credits listed (though I don't know if they left people out) and there were about 30 people. Of course, they did work on it for 5 years.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!