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davedx

Has anyone used RTP?

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Looking up UDP programming resources, I stumbled across RTP, an internet protocol for the 'transport of real-time data'. Naturally this sounded appealing so I checked out here: http://www.cs.columbia.edu/~hgs/rtp/ It seems to be primarily for streaming audio/video, but could it be used for games network programming? Has anyone tried this before?

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