Quote:Original post by sushi-one
If I told you that I also did that, would you even believe me?? hehehe :) I have to say that OpenGL is rocking the ass of DX..
A bad smith blames his tools instead of learning how to use them.
Quote:Original post by sushi-one
If I told you that I also did that, would you even believe me?? hehehe :) I have to say that OpenGL is rocking the ass of DX..
LPDIRECT3DTEXTURE9 pTexture;D3DXCreateTextureFromFile(g_pd3dDevice, "Filename.ext", &pTexture);
Quote:Original post by Anonymous Poster
after some more tests I've found out that all calls to the DirectX device fails.. but how can this be when my init method is not giving me any errors and the device actually have an adress???
Quote:hahaha, you are just so lame, what kind of attitude is that on a forum like this?? I have a problem, and I ask people for help because I cant find it out my self, simple as that..
btw since you are so incredible smart, cant you just tell me right away what this can be?? becaouse you see, I do not get any asserts, all the parameters are initialized, the file / path are ok..
so if you do not have the skills to help me, thats ok, but dont give me that shit..
Quote:Original post by Anonymous Poster
after some more tests I've found out that all calls to the DirectX device fails.. but how can this be when my init method is not giving me any errors and the device actually have an adress???
Quote:Original post by sushi-one
hahaha, you are just so lame, what kind of attitude is that on a forum like this?? I have a problem, and I ask people for help because I cant find it out my self, simple as that..
btw since you are so incredible smart, cant you just tell me right away what this can be?? becaouse you see, I do not get any asserts, all the parameters are initialized, the file / path are ok..
so if you do not have the skills to help me, thats ok, but dont give me that shit..