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Need Help for incooprating 3d map into gameworld

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Need help on this i'm kinda new to opengl game programming. currently doing a game project for school. I've created a terrain from maya and been trying for days to incoporate into to my opengl world. But doesnt seem to be going well. does anyone know of a good tutorial site that shows or demo how to implement maya/ms3d map files into opengl? help is really appriciated.

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