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Drawing a line

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I know this is graphics related, but i think it would be more apporpriate here. My question is if i wanted to draw a line from point a to point b, how would i find the pixels inbetween that need to be drawn without sampleing each pixel. Also what if i wanted it to be antialiased, and what about curves, elipses, etc...?

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This topic is 4833 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

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