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Bored programmer seeks simple game idea

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Ok, I need a new game project, except all my game design ideas are pretty ambitious and I want something simpler. By simple, I mean more complex than your Tetrises and Pacmans but which is still easily achievable by a one-man 'team'. Anybody got any interesting ideas that they wouldn't mind seeing someone else implement, and which can be succinctly summed up in no more than a paragraph? (Please leave egos at the door. :) )

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Merchantman-era naval combat, around the end of the 1700s. Wooden ships, iron balls, Horatio Hornblower, all that. Use the changing wind and rolling seas to gain a tactical advantage over your opponent. It's a premise that I'll probably be implementing myself in a month or so, but I wouldn't mind seeing another one out there (and it's a genre with a huge amount of room for customization).

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How about a version of snake where the snake can move 360 degrees, instead of just four directions? Then you can throw in the occaisional powerup, which can make the snake faster, slower, bigger, smaller, or one that reverses the controls. Throwing in some obstacles, some stationary, some moving, would be neat too.

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