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MasoodAlam

Using DirectX in Applications other than Games?

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Is it a good idea to use DirectX in application that r not games for 3D programming. Like what if i make a small 3D application using DirectX as an ActiveX Control and host it on my webpage (is it possible anyway)...

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Ok...that's Good.

Now if i have made an ActiveX Control using DirectX 9.0 SDK then is it necessary for the user (that will download the control) to have DirectX 9 installed on the system (for the control to run)? I mean it looks like if the control is made using current version of the DirectX (may be that's not on the user's machine)then the user will not be able to run the control???

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If they are using DX as the core graphics functions for the next Microsoft OS... I dont know why you can't do just anything...

I remember creating an ActiveX 3D control for a simple visualization back in the days of Direct3D Retained Mode. It worked fine...

Luck!
Guimo

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Quote:
Original post by MasoodAlam
Now if i have made an ActiveX Control using DirectX 9.0 SDK then is it necessary for the user (that will download the control) to have DirectX 9 installed on the system (for the control to run)?
Yes. Well, they need DirectX 9.0, in any case - you didn't specify which subversion.

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Quote:
Original post by superpig
Yes. Well, they need DirectX 9.0, in any case - you didn't specify which subversion.

Like DirectX 9.0b...
Actually my point was if we use DirectX SDK for the development (any version) then DirectX Runtime of same version (or above) will be needed to run the application? (and i think that's the case, it is needed).

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