Sign in to follow this  
IronDonut

Printing text on a mesh object

Recommended Posts

You can write to a surface (which can be a texture... frame buffer... etc, using IDirect3DSurface9 functions) of a mesh using GDI (for simplicity). If that's what you want, and you need help, reply and I can post some code to get your started ;)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this