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Zaid

rendering to a window within a program

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Is it possible to render to a viewport within a program? In other words I want to be able to display a model in the viewport, and then have options next to it which modify the way in which the model is displayed or moved. Is this possible, and if so how?

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glViewport(x, y, width, height)
drawModel();
glViewport(default values for the whole screen)
drawButtonsNStuff();

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