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DrjonesDW3d

.zip file format

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As part of a class and just for fun I would like to write my own .zip file encoder/decoder. Including handling the encryption/decryption. The problem I am having is finding a good document that explains the .zip file format. Does anyone have any resources that describe how it is structured? Particularly for the header? I have found a few papers and things that give parts of the header, but none go in depth on the different values for the fields and what the correspond to. I remember a while back there was a site that had commmon file types and descriptions what they were. I know the .zip file format is pretty much what some games (ie quake) use, so I'm sure there is info out there. Does anyone have some good resources?

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Guest Anonymous Poster
Wow, I was gonna suggest that. I didn't know it was hosted by gamedev though.
You've got a lot to do I imagine. Good luck!

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