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X5-Programmer

Lineage2 GLU Menues

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Hi, I have look at Lineage2 GLU menues like there I create char and so on.. But how are thay made? any tutorials or examples on how to create ones like them? if anyone knows or can explain how to create menues like them plz feel free to answer :) here is an picture on what I have lookt at: http://membres.lycos.fr/bisftp/E.JPG

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The hardest part is the graphics, the rest is just drawing the quads, texture them, and then picking up information via WM_MOUSEMOVE for cursor moves (WM_KEYDOWN for key presses).
That's how I do it anyway with some objects for scrollbars and objects with multiple states for more readable code. It's really not necessary to read a tutorial, it's really just setting some variables about game state and menu state and then make the main loop react by that...

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