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Blue Cobold

Blending with Multi-Texturing

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Hi. I want to make ab really simple blend between two textures on a single Quad. like that: http://mellowz.codernet.org/mp/images/multiblend.jpg Is this possible with Multitexturing with only these two textures? Perhaps also with extra usage of glColor4f to declare how the blend-factors should be. Would be nice, if someone could tell me if and how. Thanx.

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