Jump to content
  • Advertisement
Sign in to follow this  
antareus

Drawing on the menu bar

This topic is 5020 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Um... let's see. I think win32 has some sub or super class ability, doesn't it?

You could set it up so your class recieves input before the normal menubar, and draws after the menu bar. or something.

seems like a stupid way of doing it, though. *runs back to the comfort of gtk*

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!