Sign in to follow this  
Link

Importing a mesh.

Recommended Posts

I at all, finally i've load a low mesh inside my direct3d project. I want understand two things: 1)If i add in the scene i export in .x one or more lights, how can i load it inside the project? 2)If i make my character and i load it inside the game, then i make my 3d world with 3dsmax, now i load it inside the game too. So i have the character and the world. (Excluding for the moment the animation) how can i detect the collisions? Can you show some simplest and good tutorial about? Tnx

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this