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Importing a mesh.

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I at all, finally i've load a low mesh inside my direct3d project. I want understand two things: 1)If i add in the scene i export in .x one or more lights, how can i load it inside the project? 2)If i make my character and i load it inside the game, then i make my 3d world with 3dsmax, now i load it inside the game too. So i have the character and the world. (Excluding for the moment the animation) how can i detect the collisions? Can you show some simplest and good tutorial about? Tnx

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isn't it enough answer to my post at the place of tell that?

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