Importing a mesh.

Started by
1 comment, last by Link 19 years, 7 months ago
I at all, finally i've load a low mesh inside my direct3d project. I want understand two things: 1)If i add in the scene i export in .x one or more lights, how can i load it inside the project? 2)If i make my character and i load it inside the game, then i make my 3d world with 3dsmax, now i load it inside the game too. So i have the character and the world. (Excluding for the moment the animation) how can i detect the collisions? Can you show some simplest and good tutorial about? Tnx
Advertisement
isnt it enough to post this thread in the for beginners forum?
Now get down on your hands and knees and start repeating "Open Source Good, M$ Evil", smacking your head against the pavement after each repetition. Once you have completed your training you may change your first name to GNU/, to show that you are free from the slavery of the closed source world. -Michalson
isn't it enough answer to my post at the place of tell that?

This topic is closed to new replies.

Advertisement