Importing a mesh.
I at all, finally i've load a low mesh inside my direct3d project.
I want understand two things:
1)If i add in the scene i export in .x one or more lights, how can i load it inside the project?
2)If i make my character and i load it inside the game, then i make my 3d world with 3dsmax, now i load it inside the game too.
So i have the character and the world.
(Excluding for the moment the animation) how can i detect the collisions?
Can you show some simplest and good tutorial about?
Tnx
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