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Rotate a bmp?

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OpenGL with SDL would be the ideal way to do it... or if your rotation animation doesn't require too many frames, you could just render your asteroid rotating, and animate the image manually with SDL.


Ryan

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Why are you using BMPs? The filesize is huge and totally unpractical for use in games. Convert it to a JPEG or a PNG and load it with the SDL_Image library and I think the users of your program will be much happier. :)

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