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schoolkid

OpenGL Opengl newbie !

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hi all, what prevents OpenGL to have support for windowing/audio/events/sound etc...why do we need to depend on GLUT/SDL/QT etc.... ~boyd

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nothing _prevents_ it, there just is no builtin aspect of opengl that does this. The reasoning behind it is that if you exclude those things, opengl is portable and cross-platform capable and as MikeMJH points out, the purpose of OpenGL is narrowly defined to be a graphics API.

The original ancestor of opengl, IrisGL did actually have things like windowing and i believe input, but when it was decided to make opengl they moved to remove suc haspects to enhance the portability of opengl.
And ill stop there because im rambling

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