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OpenGL inside MFC

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Can anybody tell me which are the real performances of an OpenGL program inside the MFC? Are they like the performances of the same program written in a window under Win32? If not, how is the difference in percentage ?

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Not sure I can answer this with a percentage but I''ve seen probably the same performance between mfc and win32. For larger projects overall GLUT is the slowest of the 3. Checkout MFC and openGL at my site:

http://www.cornflakezone.com

Enjoy,
fs

//-- Modelling and animation in every dimension --//

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