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bruk

glGenTextures + glBindTexture

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Neither of these functions are available to me (Im using C Builder 3). I figure they are probably from opengl 1.1 and so arent part of the c builder opengl includes (they arent, I looked). My question is whether or not I can just get the c builder 4/5 (or even reference m$) opengl includes and use them instead.

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You have to use specific includes whichever compiler you are using, but you should be able to obtain GL headers for C builder, although I couldn''t tell you where from.

-Mezz

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