Jump to content
  • Advertisement
Sign in to follow this  
videodragon20032003

The Fantasy RTS Pack

This topic is 5411 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Dear fellow game developers, I'm a new member here at gamedev, but a longtime member at Garagegames.com. As some of you here may already know, I'm working with a partner to create a Fantasy RTS pack, to be released with Torque. It contains .3ds and .dts models (Humans, monsters, and buildings that are all skinned and animated) that can be put into Torque or modified easily. A person developing a website to sell them has stopped responding to emails, as with one other person that I was working with. My partner and I are on the lookout for a person willing to host the models, but mainly a beginner-intermediate 3d modeler that is able to export models to the .dts and .3ds formats. They will also be required to help animate various objects and skin them. Very rarely will we ask you to build models from the ground up, but if that comes along, then be prepared too. You must be proficient at low-poly modeling (Creating objects with 300-450 polies) Do NOT apply if you are not totally serious about completing this thing. A contract will be formed to legally bind you to finish this, unless otherwise stated. We are still getting down the basic structure and skins of the models, but we have finished skinning a knight and a wizard. Along with that we have finished modeling an archer, troll, and werewolf. 2 buildings have been skinned and modeled and we will begin animating them soon. If you're not interested in the job, then be on the lookout for this modeling pack later this year. George Kakashi Modeling

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
this belongs in the help wanted forum not arts. If you are looking to hire someone post this in the help wanted forum.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!