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Help w. arguments for LockBox

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I am using LockBox (managed DX9) to fill a volume texture with data. Due to somewhat lacking documentation I have problems getting it to work the proper way. I know there are arguments that allow me to specify a Box and also dimensions of returned data, but how are they supposed to be combined? I'd greatly appreciate a snippet of code showing how the for instance get an array corresponding to 100<Z<200! [Edited by - freka586 on September 29, 2004 1:02:40 AM]

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