[java] current state of Java 3D API
Hi i've been out of the java loop for a few months now, and i need to get back up to speed on the current state of the lang. and the 3D api available.
I was using Xith3D last year for a project and i'm planning on using java again this year (for a college project) involving graphics.
The last i heard Java3D was back in action? can anyone update me on this? And hows Xith3D evolving?
Looking for a good game engine for this years project, as i want to concentrate on AI this year and not have to worry too much about graphics. Does anyone have any sugestions for a game engine thats easy top use and integrates well with Java?
Java 3D has been open sourced.
main site: http://java.sun.com/products/java-media/3D/
source site: http://java3d.dev.java.net
webstart extension: https://j3d-webstart.dev.java.net
Xith3D is still in developpement, i think the best is to check it yourself.
main site: http://java.sun.com/products/java-media/3D/
source site: http://java3d.dev.java.net
webstart extension: https://j3d-webstart.dev.java.net
Xith3D is still in developpement, i think the best is to check it yourself.
to mine, it's the opposite.
Since both are only opinions, it would be better not to take them into account.
Since both are only opinions, it would be better not to take them into account.
If you are using Java because of the simplicity of programming in regards to C++, and not because of cross platform compatibility, then I would suggest that you look into C# with Managed DirectX. C# is very similar to Java, and the class library is almost identical (with a few, wonderful exceptions). Plus, with MDX, you are getting practically the most powerful multimedia tools available to the consumer market.
If you care about cross-platforming, well then, I guess DX is out of the question.
If you care about cross-platforming, well then, I guess DX is out of the question.
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