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[java] Why do people continue to use Java3D?

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Believe it or not, Java 3D isn't dead yet. It was actually recently open sourced by Sun.

I know, I know. Nobody seems to like it. Oh well.

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I like it! A lot! ;D

...btw, kiler, have you even used it before making such a statement?
...btw2, there are also plenty of alternatives to jME, which is not a very mature one i think (correct me if i'm wrong, but it is fairly "new" and not ready yet).
...btw3, Java3D is not only for games. It is widely used in a variety of other domains.

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there are also plenty of alternatives to jME, which is not a very mature one i think (correct me if i'm wrong, but it is fairly "new" and not ready yet).
====================================

I have used it and it is quite mature.
What other engines are available?

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No I haven't used Java3D because when I've seen the "last updated" date it was very old.

So I thought it was dead.

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Guest Anonymous Poster
It's been said before, so let's say it again:

http://javagamesfactory.com/tech.html

(or try the front page to get the navbar etc)

There are 6 different java 3D engines listed there, all up-to-date, with demos, screenshots, games, and links.

FYI, jME is definitely not the most mature, although I hear they are getting better (until recently the docs were crap). Engine looks impressive, although I think AgentFX probably kicks its butt...

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